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NPC Generator

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Advanced [show]


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a yellow coat with black slacks. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. He wears his silver hair up. His face is scarred and worn.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Addict. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Percival Eastaughffe, Male Human Druid 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)7 (-2) 16 (+3)8 (-1)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 700 sp.


Social Check DCs


Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Assassin.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Debt. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Theobald Rodney, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Charles Snowdon, Male Human [Permalink]

Personal [hide]

Description: This southern man sports white clothing, slightly heavier than average wear. His clothes are grease stained in places. He has a auburn handlebar mustache and slicked back auburn hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Ideals: Opinionated, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Charles Snowdon, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bertram was raised in a hard working conservative environment. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Bertram Snowdon, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs


Norman Carlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet armored body suit, with a simple tan line shooting up and back down. He is muscular with a powerful set of arms. His brown hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: When he was but 4 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Guard job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Norman Carlton, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Alexandrite (1200 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs

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