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NPC Generator

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Advanced [show]


Nicholas Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His chestnut hair is heavily combed to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 12th year, his parents were killed by a giants raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and he seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Enemies, Immigrant. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Nicholas Peyton, Male Human Rogue 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)18 (+4) 11 (+0)10 (+0)
Skills History +7, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Terran, Ignan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Enfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. He wears a broad hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: PTSD. Bonds: Poor, Attractive, Military, Religious. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Trey Enfield, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 8 (-1)12 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll, Draconic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.

History: Born to a Jeweler, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Pacifist, Professionalism. Bonds: Poor. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Aldous Harrington, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 1 Backpack. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Hunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he has a large green mantle and cape that has been intricately interwoven into his grey robe. His auburn hair is slicked back into a classic pompadour. This amber eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Philantrophist, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Hunter Wordsworth, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long green pants that bunch up around his shoes. He carries a battered spear and tarnished lance as well. He has white hair. He has blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Military, Debt. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Eastoft, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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