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NPC Generator

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Advanced [show]


Aldous Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants, and he perpetually has his mace ready. His hair is chestnut, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Apothecary, Aldous learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business.

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Aldous Thorpe, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Henry Browning, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear flannel. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Hedonist. Bonds: Adventurer, Poor, Military. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Henry Browning, Male Human Expert 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 7 (-2)10 (+0)
Skills Arcana +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 4000 sp. Solid gold idol (600 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


Robert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He keeps his golden hair in a pixie cut. He has a dull look in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Disease, Fearful, Insomniac. Bonds: Attractive. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Robert Pinkerton, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theobald Holton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has all his life been fascinated with singing.

History: Born in the east to a Miner, Theobald learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Enemies, Job, Rich. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Theobald Holton, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Roger Riley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Joker, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Roger Riley, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 19 (+4)17 (+3) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Orc, Celestial
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2

Possessions: 9000 sp. Violet garnet (900 gp). Blue quartz (8 gp). Black pearl (900 gp). 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs

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