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NPC Generator

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Advanced [show]


Kody Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He sports a long black beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful wizard made him what he is. He worked as a nervous Map Maker and found it very stressful. He has achieved small success as a Map Maker.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Gifted, Joker. Flaws: Disease. Bonds: Mentor, Job. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Kody Snowdon, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 5 (-3)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Hugh Shelby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a green costume with the symbols of magic on his torso. His brown hair is heavily combed to the left. His brown eyes peer out from beneath his broad green hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Selfish. Bonds: Adventurer, Religious, Enemies. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Hugh Shelby, Male Human Monk 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +6, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 500 gp. Amber (80 gp). Jasper (70 gp). Rose (70 gp). Obsidian (16 gp).


Social Check DCs


Lance Winchester, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has a very tight haircut. His fierce violet eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable. Flaws: Secretive, Shy. Bonds: Attractive, Military, Rich. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Lance Winchester, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)12 (+1) 3 (-4)10 (+0)
Skills Medicine -2, Nature +3
Senses Passive Perception 6
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 22000 cp. 1 Half-Plate.


Social Check DCs


Reynard Gladstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His silver hair is styled in orderly dreadlocks. He has hazel eyes and a white hat with a brown feather.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. When Reynard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Reynard Gladstone, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large red mantle and cape that has been intricately interwoven into his green robe. His hair is short and auburn. His brown eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west his family was never financially stable. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels threatened by others

Flaws: Greedy, Secretive, Fearful. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Marlee, Male Human Wizard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 14000 sp. Moss agate (9 gp). 1 Minor magic item.


Social Check DCs

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