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NPC Generator

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Advanced [show]


Tim Northcott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a fancy black suit. His hair is white and very short. He has hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tim took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He struck the Architect job and began his own company from there.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Adventurer, Religious, Slave, Nature. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Tim Northcott, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Brown-green garnet (120 gp). White opal (800 gp). Pink pearl (120 gp).


Social Check DCs


Gomory Marston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He never wears the same outfit twice, unless he absolutely has to.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He struck the Baker job and began his own company from there.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Artistic. Bonds: Attractive, Family, Job, Adventurer. Occupation: Baker

Voice: French accent

Attributes [hide]

Gomory Marston, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 pp.


Social Check DCs


Drogo Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a brown and grey robe with the hood down. His head has been shaved. His amber eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Drogo studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted, Impeccable. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Cumberbatch, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Sydney, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His hair is chestnut and curly. His eyes are a pleasant gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: Rolf lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Rolf Sydney, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He likes to wear grey tank tops with pastel pants. His hair is long and chestnut with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Slave, Immigrant. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Bertram Graham, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Deception +2, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (4 gp). Tiger eye turquoise (4 gp).


Social Check DCs

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