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Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Shane Windsor, Male Human Paladin 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs


Theodoric Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His green eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: When he was but 7 years old his parents immigrated from the east. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Optimist, Justice. Bonds: Immigrant, Adventurer, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Theodoric Pickering, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Unemployed does. His golden hair is kept up in a ponytail inside a small hat. He has a dull look in his brown eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was always a brilliant, if unscrupulous mind. In his 10th year, his parents were killed by a gnolls raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Unemployed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Job, Enemies. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Thomas Merton, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1800 sp.


Social Check DCs


Dustin Ryland, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: Dustin hails from a village terrorized by gnolls. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and many gnolls want him driven away

Flaws: Addict, Hedonist. Bonds: Religious, Enemies, Military. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Dustin Ryland, Male Human Aristocrat 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Alexandrite (1000 gp). Red spinel (140 gp). 1 Minor magic item.


Social Check DCs


Theodoric Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear black clothing when he does not wear armor. He has styled his chestnut hair well, parting it to the right. His eyes are likewise green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. In his 15th year, his parents were killed by a gnolls raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic. Flaws: Depressed, Racist. Bonds: Rich, Nature, Enemies. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Dalton, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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