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NPC Generator

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Advanced [show]


Frederick Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and very short. His eyes are likewise hazel.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Frederick Hastings, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries maces. His white hair is smooth and relatively long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Bertram Enfield, Male Human Fighter 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 51 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Malachite (16 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Religious. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

John Appleton, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 19000 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


Gerald Wheatley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long brown hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Adventurer. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Gerald Wheatley, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 8 (-1)17 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 47000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Tickle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a blue and brown robe with the hood down, and is pretty ugly. He wears his blonde hair down. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. A freak accident while working with his Cook father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Disciplined. Flaws: Ugly, Selfish, Disease. Bonds: Mentor. Occupation: Courier

Voice: American accent

Attributes [hide]

Adelard Tickle, Male Human Expert 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Blue quartz (16 gp). Blue quartz (16 gp). 1 Minor magic item.


Social Check DCs

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