Trey Atherton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a violet armored body suit, with a simple white line shooting up and back down. With bright auburn hair and a scraggly beard. His eyes are amber and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Philantrophist. Bonds: Poor, Adventurer, In love. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 24000 sp.
Reynard Blyth, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He prefers to wear pastel clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His white hair is smooth and relatively long. His green unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them
History: Gifted from a young age, Reynard studied abroad. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Gifted. Flaws: Disease, Shy, Antagonistic. Bonds: Slave, Job. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Draconic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Golden yellow topaz (900 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Shelley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy green pantaloons and a white scarf. His red hair is slicked back into a classic pompadour. He has gray eyes and a green hat with a white feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Slave, Family. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 5 (-3) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40000 cp.
Heward Barton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a yellow costume with the symbols of his god on his torso. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Calm and collected, he is a well trained Marshal. He uses divination through singing.
History: Gifted from a young age, Heward studied abroad. He worked as a nervous Marshal and found it very stressful. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Gifted, Philantrophist. Bonds: Job, Enemies. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp.
Trey Sharps, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his white hair down. His fierce gray eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trey lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic, Logical. Bonds: Rich, Religious, Family. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1
Possessions: 1000 gp.
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