Patrick Beverly, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Patrick will drive conversation. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in a small mountains village. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and he has money and likes to spend it
Ideals: Extrovert. Bonds: Rich, Attractive, Family, Nature. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Frederick Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man has a large black mantle and cape that has been intricately interwoven into his brown robe. He is muscular with a powerful set of arms. His red hair is braided into rings. His eyes are gray and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 5 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. Red garnet (100 gp). Rich purple corundum (1200 gp). Silver pearl (100 gp).
Lewis Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy violet suit. He has a golden handlebar mustache and slicked back golden hair. He has hazel eyes.
Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.
History: Lewis was raised in a hard working conservative environment. He worked as a nervous Spice Merchant and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by goblins. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He would like to get married and retire; and a deep hatred of goblins
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Onyx (50 gp). Chrysoberyl (50 gp). Coral (50 gp).
Wymar Upton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wymar took refuge in the large cave and found the beat up longbow and armor he uses now. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Arnold Bentham, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long silver hair reaches down to his waist. He has a dull look in his violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 12000 cp. Lapis lazuli (8 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
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