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Advanced [show]


Shane Livingstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east his family was never financially stable. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Gifted. Flaws: Mundane, Shy. Bonds: Attractive, Poor, Enemies. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Shane Livingstone, Male Human Expert 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Jocelyn Harrington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright brown suits and hats and is in decent physical shape. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a brothel owner, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor, Enemies. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Jocelyn Harrington, Male Human Rogue 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 14
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 40 pp. Zircon (70 gp).


Social Check DCs


Theobald Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Sculptor like his mother before him.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Fighting, Optimist. Bonds: Adventurer, Rich, Job. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Theobald Yardley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)15 (+2) 12 (+1)15 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and he perpetually has his warhammer ready. His hair is silver and curly. His thin eyebrows rest above his beady green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Hackney, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 23000 cp. Banded agate (4 gp). Black pearl (500 gp). 1 Disguise kit. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Gerald Ryland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Disease. Bonds: Military, Immigrant. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Gerald Ryland, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs

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