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NPC Generator

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Advanced [show]


Tim Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a white wide-brimmed hat and white clothes. His chestnut hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Barkeep, his mother struggled to pay the bills. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: His religion dominates his actions; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Poor, Religious. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Tim Sutton, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Hematite (5 gp). Obsidian (5 gp). Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs


Theobald Lester, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. He wears his brown hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has worked as a Jeweler like his father before him.

Motivation: Sabotage a competitor; and many orcs want him driven away

Ideals: Joker, Gifted. Bonds: Nature, Job, Enemies. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Theobald Lester, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 31000 sp.


Social Check DCs


Peter Bradley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large auburn tufts of hair around his ears. His green eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. A gifted student he started as a Priest, but he got bored and became a Servant. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Peter Bradley, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 9 (-1)6 (-2)
Skills Athletics +5, Intimidation +0
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Sapphire pendant on gold chain (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs


Hubert Tyndall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red costume with the symbols of death on his torso. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Military. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Hubert Tyndall, Male Human Aristocrat 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Rolf Chester, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shipwright, and he perpetually has his axe ready. His silver hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has worked as a Shipwright like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a glassblower again

Ideals: Fighting. Flaws: Disease. Bonds: Job, Military, Rich. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Rolf Chester, Male Human Ranger 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 5 (-3)14 (+2)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (600 gp).


Social Check DCs

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