Ernest Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He wears his hair in dreadlocks. His violet eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Fighting. Flaws: Cynical, Fearful, Insane. Bonds: Job. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1300 sp.
Ernest Clifton, Male Human [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he is generally well dressed albeit a few years behind the times. His white hair is styled in orderly dreadlocks. He has several tiny emerald earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Godfrey Mori, Male Human [Permalink]
Personal [hide]
Description: This western man wears a fancy white suit. His clothes are grease stained in places. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp.
Chad Middleton, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized opal on his right hand. His golden hair is cut short. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 1000 sp. Obsidian (13 gp). Deep green spinel (60 gp).
Robert Preston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his black robe and has his dagger always slung over his shoulder. His white hair is still thick. His blue eyes are slightly larger than normal.
Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Robert hails from a village terrorized by gnolls. His childhood dream was to be a Seamstress, but he was a colossal failure. He struck the Cook job and began his own company from there.
Motivation: He's attracted to the PC; and he desires power and/or immortality
Flaws: Depressed. Bonds: Adventurer, Enemies, Job, Has a crush. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
