Anthony Stanley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a tan poncho over his likewise colored trousers and shirt. His long blonde hair reaches down to his waist. His amber eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Anthony hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Impeccable, Joker. Bonds: Enemies, Job, Debt. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 61 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 800 gp. Obsidian (8 gp). Red spinel (100 gp). Freshwater pearl (8 gp). Deep blue spinel (1100 gp).
Thomas Alton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fancy brown suit. He has a golden handlebar mustache and slicked back golden hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is mildly Human supremacist, though he does not identify as such. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His divine abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Human people; and he has a crush on the local spice merchant
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30 pp.
Clerebold Kendal, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small desert village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: To end his boredom.
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: In love, Nature. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A delicate silver chain set with a tourmaline (10 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Breastplate. 1 Breastplate. 1 Banded mail.
Balimaar Beckwith, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His whole body is exceptionally muscular. His black hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 3 years old his parents immigrated from the north. He married young, but lost his spouse to goblins. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: 300 gp. Golden yellow topaz (400 gp).
Kody Brandon, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and curly. He has several tiny amber earrings on each ear.
Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of southern immigrants he idolized his father. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the south, certain he would find work there.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant, Enemies. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20000 cp. 1 Average lock. 1 Silk rope. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
