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Simon Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Simon Eastaughffe, Male Human Ranger 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Westcott, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Marshal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gunter hails from a village terrorized by orcs. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away

Bonds: Rich, Attractive, Job, Immigrant, Enemies, Mentor. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Gunter Westcott, Male Human Monk 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a fancy violet suit. His left hand appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He was born in the west, but his parents moved at a very young age to the south. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against brigands; and many brigands want him driven away

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Drogo Blythe, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is renowned for his bright black suits and hats. He wears a deerstalker hat to cover his moderate length brown hair. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Mundane. Bonds: Nature, Rich. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Odo Kitchur, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 sp. Smoky quartz (80 gp). White opal (700 gp). Alexandrite (700 gp).


Social Check DCs


William Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He wears a broad hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Courier.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Disease, Impulsive, Antagonistic. Bonds: Job, Military. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

William Ashton, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs

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