Anthony Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his chestnut hair. He is baby faced.
Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.
History: Anthony was born with his father's beautiful face. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anthony's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 12000 cp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Norman Stapleton, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Norman was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and to be a adventurer again
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 9000 sp. Black pearl (300 gp). Golden yellow topaz (300 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.
Reynard Morton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a red and green robe with the hood down. His brown hair is unkempt and raggedy. He has violet eyes and a red hat with a green feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.
History: He was born in the north, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered painting. He left for the north, certain he would find work there.
Motivation: To unite with his sister; and to find somewhere to settle down
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 600 gp. 3 Tanglefoot bags. 2 Alchemist’s fire. 2 Alchemist’s fire.
Theobald Marlee, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is blonde and very short. His green eyes lackadaisically let the world flow into them.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.
History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. Theobald was born on a far northern plains where he grew up under the tutelage of his mother, an expert Navigator. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and to be a dilettante again
Ideals: Optimist. Flaws: Lazy. Bonds: Immigrant, Family, Enemies, Job. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 100 gp. Alexandrite (300 gp). Coral (110 gp).
Hugh Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely yellow suit with black socks and a vest with buckled shoes. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: When he was but 6 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult.
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 70 pp.
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Their contribution stands as a beacon of hope for all adventurers!