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NPC Generator

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Peter Kinsley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: He got into the Animal Trainer business at a young age. A gifted student he started as a Healer, but he got bored and became a Animal Trainer. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Flaws: Insane, Depressed. Bonds: Religious, Job, Nature, Has a crush. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Peter Kinsley, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 25000 sp.


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky yellow painted plate armor. He has a very tight haircut. He has gleaming, smiling blue eyes.

Personality: He can speak with the recently deceased. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised by priests from a young age. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Thomas Barclay, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Miles Coombs, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His hair is silver, silky, and of moderate length. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. When Miles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Addict, Disease, Shy. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Miles Coombs, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Raymond Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his green robe and has his rapier always slung over his shoulder. He has shaved his head bald. His eyes are likewise brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: The child of a Barber, who enjoyed hunting, Raymond was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Athletic. Bonds: Immigrant, Nature. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Raymond Cooper, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Diggory Dumph, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His auburn hair is singed and shortened. His brown eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Diggory Dumph, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 5 (-3)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Gnome, Elven, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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