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NPC Generator

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Advanced [show]


Anthony Nibley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His tied-back hair is chestnut. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: Anthony was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Persistence, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Anthony Nibley, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Rolf Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, green, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His hair is silver and very short. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Slave, Attractive, Guardian, Poor, Adventurer. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Rolf Hartford, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jasper (50 gp).


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Actor, who enjoyed hunting, Adam was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Marshal.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Nature, Job, Adventurer. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Graeme, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +0
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3200 sp. 2 Tanglefoot bags.


Social Check DCs


Shane Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy tan pantaloons and a black scarf. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Depressed. Bonds: Nature, Job. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Hamilton, Male Human Sorcerer 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp.


Social Check DCs


Cory Washington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple tan robe with pastel stripes complete with hood. His tied-back hair is silver. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Disciplined, Fighting. Bonds: Immigrant. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Washington, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Everburning torch.


Social Check DCs

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