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NPC Generator

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Advanced [show]


Trym Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He has chestnut hair. His eyes, though not visible through his cowl, are gray.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trym was born with his mother's beautiful face. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted. Bonds: Job, Attractive, Family, Adventurer. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Trym Thorpe, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)11 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bernard Hastings, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side, and he perpetually has his whip ready. With a patchy white beard and wild white hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Secretive, Greedy. Bonds: Rich, Job. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Bernard Hastings, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 20000 cp.


Social Check DCs


Anthony Read, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered crossbow and tarnished ceremonial dagger as well. His long brown hair reaches down to his waist. He has blue eyes and a red hat with a tan feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Has a crush, Family. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Read, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 300 gp.


Social Check DCs


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His black hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's mother didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy.

Ideals: Athletic, Passionate. Flaws: Secretive, Antagonistic. Bonds: Rich. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Yeardley, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He sports tan clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His black hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Slave, Attractive, Job, Nature. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Hayhurst, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 14 (+2)18 (+4)
Skills Investigation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Simple lock.


Social Check DCs

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