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Advanced [show]


Dean Stratford, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His feathered hat is riddled with cuts and holes. His eyes are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Healer profession.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He struck the Blacksmith job and began his own company from there.

Motivation: To end his boredom; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Ugly, Insomniac, Mundane. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Stratford, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He has a long silver beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Seamstress business at a young age. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and his religion dominates his actions

Flaws: Shy. Bonds: Poor, Military, Job, Adventurer, Religious. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Norman Blakeley, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)6 (-2) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. White pearl (150 gp). Black opal (900 gp).


Social Check DCs


Ralf Blakeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with small hat. He has no hair. This violet eyed easterner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Soapmaker.

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, Has a crush. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Ralf Blakeley, Male Human Warlock 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His golden hair, when down, is lengthy. His eyes are brown and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a forest tribe. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Bonds: Adventurer, Nature, Rich. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Manfred Mitchell, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Nature +3, Stealth -1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Bullseye lantern. 1 Spyglass. 1 Spyglass. 1 Healer’s kit.


Social Check DCs


Thomas Snape, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright red hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Thomas hails from a village terrorized by goblins. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Thomas Snape, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 8 (-1)7 (-2)
Skills History +5
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Smoky quartz (70 gp). Jet (70 gp). Violet garnet (1400 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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