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NPC Generator

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Advanced [show]


John Stanley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant, Nature. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

John Stanley, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Richie, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears white cloth garments or leather armor. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: He was raised in a mountains tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and to prove his worth to the world

Flaws: Impulsive. Bonds: Attractive, Nature, Rich, Job. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Bertram Richie, Male Human Rogue 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp. Chrysoberyl (160 gp). Obsidian (11 gp). Silver pearl (160 gp). Obsidian (11 gp).


Social Check DCs


Drogo Bentley, Male Human [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor, and sports empty pouches on his belt. His chestnut hair and beard is wavy and long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted psionic powers by his dying brother.

Motivation: Human compassion.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Bentley, Male Human Sorcerer 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 120 pp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Justin Morley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He keeps his long golden hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Bonds: Religious, Rich, Adventurer, Job. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Justin Morley, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky grey painted plate armor. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Ideals: Philantrophist. Flaws: Disease, PTSD. Bonds: Attractive, Slave. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Aldous Blankley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)6 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 31000 sp. Deep blue spinel (600 gp). Alexandrite (600 gp). Violet garnet (600 gp).


Social Check DCs

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