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Advanced [show]


Odo Tatum, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear pastel clothing when he does not wear armor. With a patchy golden beard and wild golden hair. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Slave Trader profession.

History: He was born a particularly ugly child, much to the horror of his parents. Odo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has worked as a Tanner like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Odo Tatum, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Balimaar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His chestnut hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Balimaar was born on a far southern forest where he grew up under the tutelage of his father, an expert Weaver. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and someone believes him a fraud

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Balimaar Bradshaw, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Langdon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. He wears his blonde hair up in a very large beehive style do. This hazel eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Adventurer, Family. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Anselm Langdon, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alexandre Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel tunic with yellow highlights, and long brown pants that bunch up around his shoes. His brown hair is braided into rings. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Alexandre Davenport, Male Human Fighter 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and sabotage a competitor

Bonds: Attractive, Job, Religious, Nature, Poor. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Nicholas Winterbourne, Male Human Druid 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 3000 sp. Obsidian (15 gp). Rock crystal (60 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Azurite (15 gp). Carnelian (60 gp).


Social Check DCs

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