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Advanced [show]


Percival Brixton, Male Human [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized opal on his left hand. His chestnut hair is heavily combed to the left. His eyes are likewise green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Attractive, Nature. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Percival Brixton, Male Human Expert 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 5 (-3)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Godfrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered poetry. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Disciplined, Artistic. Flaws: Disease, Depressed. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Godfrey Sutherland, Male Human Paladin 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 20 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)8 (-1) 14 (+2)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs


Diggory Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, black shirt, and brown tie, and sports empty pouches on his belt. He has a red handlebar mustache and slicked back red hair. His eyes are amber and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 4 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Immigrant, Poor. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Diggory Palomarez, Male Human Warlock 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 18 (+4)16 (+3)
Skills Animal Handling +7, Arcana +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp.


Social Check DCs


Everard Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His hair is cut close to his head. He has several tiny jet earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Family. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Everard Quinton, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Golden yellow topaz (200 gp).


Social Check DCs


Geoffrey Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. With bright black hair and a scraggly beard. His eyes are violet and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and he's repulsed by the pc

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Geoffrey Coombs, Male Human Wizard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 16 (+3)16 (+3)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Goblin, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 1 Minor magic item.


Social Check DCs

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