Raymond Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1100 gp.
Kody Ogden, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Masseuse. He is muscular with a powerful set of arms. His blonde hair is still thick. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.
History: He was raised in a mountains tribe. Brilliant and gifted he never wanted to apply himself. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Artistic, Gifted. Bonds: Job, Nature, Enemies. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Everard Washington, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barrister. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Everard took refuge in the ruined castle and found the beat up dagger and armor he uses now. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: He's in love; and expand his business
Flaws: Greedy, Secretive. Bonds: Nature, Job, Has a crush. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 40000 cp.
Hunter Mitchell, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Weaver and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Herbalist again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Trym Clare, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean green cloak covering his clean studded leather. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He struck the Laborer job and began his own company from there.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Slave, Job. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 sp. Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.
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