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NPC Generator

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Advanced [show]


Theobald Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly black, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Theobald was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Logical. Bonds: Rich, Family, Job. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Theobald Windsor, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lewis Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Bricklayer uniform. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is red and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast forest. He worked as a nervous Bricklayer and found it very stressful. He struck the Bricklayer job and began his own company from there.

Motivation: He is greedy; and to be a servant again

Flaws: Selfish. Bonds: Job, Rich, Attractive, Nature. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Lewis Walpole, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Simon Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his hammer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair has been sun bleached extensively. His gray eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Simon Windsor, Male Human Warlock 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Jasper (50 gp). Fiery yellow corundum (700 gp). Alexandrite (600 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Brixton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long brown beard, and similarly colored long hair. He has several tiny sapphire earrings on each ear.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Solomon studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Solomon Brixton, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Peridot (60 gp). White opal (400 gp).


Social Check DCs


Lance Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His blonde hair is heavily combed to the right. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Lance hails from a village terrorized by drow. Lance was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Guard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Emotional. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Lance Eastoft, Male Human Adept 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Terran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 900 gp. Deep blue spinel (1600 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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