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NPC Generator

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Advanced [show]


Dean Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his yellow robe and has his flail always slung over his shoulder. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Shepherd, who enjoyed hunting, Dean was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy, Antagonistic, Insomniac. Bonds: Nature. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Dean Marley, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Henry Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a plains tribe. He was an athlete and attended two major summer competitions. He never won. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Henry Lancaster, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1200 sp.


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair has been sun bleached extensively. His fierce amber eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He believes the world needs to unite to get rid of brigands once and for all.

History: Odo was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Marshal

Voice: American accent

Attributes [hide]

Odo Hale, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is still thick. His fierce hazel eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. After coming to the age of reason, Trey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Poor, Mentor. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Trey Coombs, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)12 (+1) 13 (+1)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 600 gp. Bloodstone (20 gp). Alexandrite (1500 gp).


Social Check DCs


Everard Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large red jacket. His silver hair is cut short with large spiked bangs in the front. His eyes are green and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To protect his home; and to clean up the streets

Ideals: Joker, Logical, Artistic. Bonds: Attractive, Job, Guardian. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Skelton, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 7 (-2)13 (+1)
Skills Perception +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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