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Advanced [show]


Henry Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Henry Tickle, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Chad Garrick, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he wears many layers of old clothing at all times. His black hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Chad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Miner for hire.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Mentor, Military. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Chad Garrick, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. Golden pearl (150 gp). Tiger eye turquoise (14 gp). Chalcedony (30 gp).


Social Check DCs


Lance Payton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His silver hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Shy, Fearful, Ugly. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Lance Payton, Male Human Ranger 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. Freshwater pearl (7 gp). Sardonyx (50 gp). Onyx (50 gp).


Social Check DCs


Anselm Richie, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Anselm was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: To be a Knight again; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Sensitive. Bonds: Job, Nature. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Anselm Richie, Male Human Aristocrat 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Hematite (15 gp). Malachite (15 gp). Violet garnet (200 gp).


Social Check DCs


Alexandre Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Alexandre took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Entrepeneur, Gifted. Bonds: Poor, Guardian, Enemies. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Alexandre Snowdon, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Athletics +6, Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. Eye agate (8 gp). Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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