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NPC Generator

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Advanced [show]


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear violet clothing when he does not wear armor. He sports a long brown beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Knight for hire.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Hampton, Male Human Paladin 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp. Sard (60 gp). Rock crystal (60 gp). Jade (130 gp).


Social Check DCs


Reynard Northcott, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Fletcher uniform. He has a slight overbite and is overall scrawny. His hair is red and curly. His eyes are a pleasant gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Unemployed mother left him crippled. He became a Fletcher soon after.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Guardian, Rich. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Reynard Northcott, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Black pearl (400 gp).


Social Check DCs


Gerard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He sports a long auburn beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he wants revenge against goblins

Ideals: Athletic, Artistic. Flaws: Disease, Insane, Shy. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Gerard Blackwood, Male Human Monk 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is smooth and relatively long. His hazel eyes peer out from beneath his deerstalker tan hat.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Antagonistic, Shy, PTSD. Bonds: Rich, Nature. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Gerard Ashley, Male Human Expert 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. Citrine (70 gp). Tiger eye turquoise (6 gp). Blue star sapphire (900 gp). Azurite (6 gp). White pearl (100 gp). Obsidian (6 gp).


Social Check DCs


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a flapper bob. His blue eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Gifted. Bonds: Attractive, Military. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Gerald Upton, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 7 (-2)9 (-1)
Skills Athletics +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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