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NPC Generator

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Advanced [show]


Thomas Tyndall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears brown cloth garments or leather armor. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants revenge against drow

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Thomas Tyndall, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odo Deighton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, marred by beers. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist, Impeccable. Flaws: Ugly, Disease. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Deighton, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 14000 cp.


Social Check DCs


Anthony Marston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a green and black handkerchief worn on his left side, and a wedding ring on his left hand. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north, but his parents moved at a very young age to the west. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Flaws: Ugly, Insane, Shy. Bonds: In love, Immigrant, Nature. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Anthony Marston, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


William Chester, Male Human [Permalink]

Personal [hide]

Description: This southern man wears dark leathers with embroidery. His clothes are grease stained in places. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: William was born the youngest of three triplets. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

William Chester, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 13 (+1)5 (-3)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 45000 sp. 1 Masterwork Common Melee.


Social Check DCs


Anthony Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized amber on his left hand. His long red hair reaches down to his waist. He has amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He is content.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Guardian. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Brownrigg, Male Human Expert 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Persuasion +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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