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Advanced [show]


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His hair is brown and very short. His gray eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Arnold was born in the east. At a young age he loved to build and create. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Arnold began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Joker, Persistence, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Arnold Weld, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Darkwood Shield.


Social Check DCs


Guy Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His silver hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Bonds: Attractive, Immigrant, Guardian, Adventurer. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Leighton, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Clerebold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear blue tank tops with white pants. He has a black handlebar mustache and slicked back black hair. His eyes are hazel and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Wordsworth, Male Human Rogue 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Solomon Barclay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Barclay, Male Human Bard 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)5 (-3) 11 (+0)7 (-2)
Skills Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Jet (130 gp). Black star sapphire (1000 gp). Obsidian (14 gp).


Social Check DCs


Aldous Harley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His red hair is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Aldous Harley, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)16 (+3) 17 (+3)12 (+1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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