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Advanced [show]


Heward Weld, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green armored body suit, with a simple yellow line shooting up and back down. He is tall, broad shouldered and powerfully built. He wears his auburn hair down. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Weld, Male Human Warlock 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)9 (-1) 16 (+3)18 (+4)
Skills Insight +5, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red spinel (40 gp). Smoky quartz (20 gp). 1 Minor magic item.


Social Check DCs


Guy Kendal, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His hair is chestnut, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.

History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Guy's homeland. Guy decided to take the middle way and become a bodyguard. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Guy Kendal, Male Human Bard 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 7 (-2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 gp. Eye agate (14 gp). White pearl (130 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Balimaar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with green highlights, and long black pants that bunch up around his shoes. He carries a battered falchion and tarnished sword as well. He has a long silver beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Balimaar hails from a village terrorized by brigands. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Fighting, Passionate. Flaws: Fearful. Bonds: Enemies, Family. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Balimaar Staurheim, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 13 (+1)4 (-3)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is cut close to his head. His eyes are brown.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Brandon, Male Human Druid 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. Sard (60 gp).


Social Check DCs


Kyle Westcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has done his best to style his golden hair to look like a famous performer. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Spy, who enjoyed hunting, Kyle was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He seems to be bored by most things.

Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Kyle Westcott, Male Human Wizard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 17 (+3)16 (+3)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp.


Social Check DCs

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