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NPC Generator

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Advanced [show]


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He has done his best to style his silver hair to look like a famous performer. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: He was born in the west, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Selfish, Secretive, Insane. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Bertram Birkenhead, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Superior lock.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and dresses like a well dressed Masseuse does. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.

History: Gomory was born in the north. At a young age he loved to build and create. He worked as a nervous Masseuse and found it very stressful. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Pacifist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Huxley, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 19000 cp. Amber (70 gp). White pearl (70 gp). Red-brown spinel (70 gp). 1 Climber’s kit.


Social Check DCs


Roger Merton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears dark leathers with embroidery. He is bald on top and has large blonde tufts of hair around his ears. He has gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Stableman in town.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Family, Job, Adventurer, Immigrant. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Roger Merton, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His brown hair is lengthy. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Randal Graeme, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +0, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp. White pearl (50 gp).


Social Check DCs


Gunter Dumph, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright blue suits and hats. His wide-brimmed hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gunter was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Mundane, Secretive, Fearful. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Gunter Dumph, Male Human Expert 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)10 (+0) 17 (+3)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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