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Advanced [show]


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a tight fitting tan shirt and pants. His hair is red and very short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: He was born in the east. He worked as a nervous Shoemaker and found it very stressful. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Impeccable, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Van Es, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Lapis lazuli (4 gp). Malachite (4 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Bernard Marston, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. His auburn hair is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and to get a good night's sleep

Ideals: Fighting, Artistic. Flaws: Disease, Insomniac. Bonds: Guardian. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Bernard Marston, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Eye agate (12 gp). Fire opal (400 gp). 1 Half-Plate.


Social Check DCs


Trey Wellington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, black cloak. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: Trey was born with his mother's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Gifted. Flaws: Insane, Racist. Bonds: Adventurer, Attractive. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Trey Wellington, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Kyle Wallace, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in a clean white cloak covering his clean studded leather. His white hair is lengthy. He has gleaming, smiling violet eyes.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Kyle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Kyle Wallace, Male Human Adept 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 61 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)17 (+3) 12 (+1)15 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Elven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp.


Social Check DCs


Charles Beitz, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to cover his moderate length red hair. He has gleaming, smiling hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast plains. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Priest.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Artistic, Professionalism. Bonds: Nature, Job, Family. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Charles Beitz, Male Human Aristocrat 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +1, Investigation +6
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +6

Possessions: 1100 gp. Black star sapphire (700 gp). 1 Minor magic item.


Social Check DCs

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