Solomon Abram, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His fierce blue eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: When he was but 8 years old his parents immigrated from the south. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Disease, Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 300 gp.
Gunter Kendall, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries halberds. He keeps his white hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Mayor, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence, Artistic. Bonds: Adventurer, Poor. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. Sardonyx (50 gp). 1 Minor magic item.
Anthony Harley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a dagger on it. His long red hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with music.
History: Born in the west his family was never financially stable. He worked as a nervous Merchant and found it very stressful. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to open a new tavern; and wants his loneliness to end
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Drogo Fidget, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Drogo studied abroad. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and expand his business
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Manfred Home, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with white lining and desert motifs, and a wedding ring on his right hand. His blonde hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.
History: A powerful slaver made him what he is. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Carpenter.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Professionalism, Logical. Bonds: In love, Job, Mentor. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
