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NPC Generator

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Advanced [show]


Conrad Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a green shirt with thin pastel vertical stripes and tan pants. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Flaws: Ugly. Bonds: Enemies, Military, Immigrant. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Conrad Allerton, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Aquamarine (500 gp). Zircon (30 gp).


Social Check DCs


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a white poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. He has amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Balimaar has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and to be a adventurer again

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Balimaar Weld, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)6 (-2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Theobald Breeden, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has a slight overbite and is overall scrawny. His hair is auburn, silky, and of moderate length. His eyes are likewise green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son.

Ideals: Passionate, Fighting, Logical. Bonds: Attractive, Family. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Theobald Breeden, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Banded agate (16 gp). Carnelian (30 gp).


Social Check DCs


Clerebold Rutherford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is kept up in a ponytail inside a small hat. He has violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Attractive, Mentor. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Rutherford, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Guy hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has set out to sabotage the competition.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Enemies. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Guy Alby, Male Human Commoner 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 4000 sp.


Social Check DCs

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