Godfrey Asheton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, tan, dusty cloak. With a patchy brown beard and wild brown hair. He wears an eyepatch.
Personality: He is irascible and easily irritated. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Adventurer, Immigrant. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. Star rose quartz (70 gp).
Theodoric Riley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His red hair is slicked back into a classic pompadour. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Theodoric is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by illithids. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is compelled to act according to his religious beliefs; and regain custody of his daughter
Ideals: Passionate. Bonds: Rich, Immigrant, Family, Religious, Enemies. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20 pp. Aquamarine (800 gp). 1 Minor magic item.
Theobald Walpole, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears bulky white painted plate armor. His golden hair is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Theobald was born on a far southern island where he grew up under the tutelage of his father, an expert Sellsword. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Flaws: Addict, Insane, Impulsive. Bonds: Military, Immigrant. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 5 (-3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp.
Roland Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His hair is short and red. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Rich, Religious, Job, Has a crush. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Aquamarine (500 gp). Star rose quartz (40 gp).
Anselm Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple tan line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp.
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