Trym Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Laborer business at a young age. Trym was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Laborer. He became a Laborer soon after.
Motivation: To be a Carpenter again; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Don Bentley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black trousers with yellow and white striped suspenders. He wears various colorful collared shirts. With a patchy golden beard and wild golden hair. His blue eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He was granted divine powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Fighting, Gifted. Bonds: Military, Slave. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 500 gp. Iolite (80 gp).
Thomas Lancaster, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points -3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 3 (-4) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 19000 cp. Rich purple corundum (400 gp). Jet (120 gp).
Geoffrey Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. This blue eyed easterner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Geoffrey was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Regain custody of his daughter; and he is unsatisfied with his job
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Dean Marlee, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair has been sun bleached extensively. His eyes are blue and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Optimist, Gifted. Flaws: Secretive, Fearful. Bonds: Adventurer. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp. Jade (120 gp). Red-brown spinel (120 gp). Silver pearl (120 gp).
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