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Advanced [show]


Raymond Sharps, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of death around his neck, and a shortspear on his belt and is in decent physical shape. His red hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: Revenge; and many goblins want him driven away

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Sharps, Male Human Expert 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 600 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a green cloak and cross-gartered brown stockings. His silver hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: When he was but 6 years old his parents immigrated from the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: He is content; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Hunter Hayhurst, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 sp. Citrine (70 gp). Freshwater pearl (8 gp). Red spinel (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rolf Davenport, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His black hair is singed and shortened. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and nothing but the best is good enough for him

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Rolf Davenport, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)8 (-1)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Brown-green garnet (50 gp). Citrine (40 gp). White pearl (50 gp). 1 Superior lock. 1 Good lock.


Social Check DCs


William Stratford, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. William took refuge in the old dungeon and found the beat up spear and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Adventurer, Nature. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

William Stratford, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Silver pearl (150 gp). Violet garnet (200 gp). Zircon (30 gp). Freshwater pearl (15 gp). 1 Spyglass. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Ralf Sharps, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his chestnut hair. His green eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Ralf Sharps, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Lapis lazuli (16 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Sard (50 gp).


Social Check DCs

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