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Advanced [show]


Alexandre Beckwith, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a green tunic with yellow highlights, and long brown pants that bunch up around his shoes. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue.

Personality: This man loves writing and to teach people writing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by giants. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Alexandre Beckwith, Male Human Cleric 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp.


Social Check DCs


Clerebold Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a tan tunic with grey highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Interpreter, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Clerebold took refuge in the old dungeon and found the beat up sickle and armor he uses now. He was granted divine powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Extrovert, Gifted. Flaws: Selfish. Bonds: Poor, Immigrant, Nature. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Clerebold Wilberforce, Male Human Paladin 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Azurite (14 gp). Citrine (40 gp). Blue quartz (14 gp). Aquamarine (500 gp).


Social Check DCs


Gerald Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his right side. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. He helped his father out around the business and became quite the natural. He has worked as a Merchant like his father before him.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Fighting, Extrovert. Bonds: Attractive, Nature, Job, Enemies. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Gerald Emsworth, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hubert Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright red hair and a scraggly beard. His eyes are likewise brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage

Bonds: Adventurer, Attractive, Has a crush, Family. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Hubert Tyndall, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Peter Cason, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Sage, he is not a threatening figure. His long red hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Attractive, Job, Enemies. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Peter Cason, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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