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NPC Generator

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Advanced [show]


Alexandre Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Alexandre studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Alexandre Emsworth, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Silver chalice with lapis lazuli gems (160 gp). Solid gold idol (800 gp). Silver comb with moonstones (500 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Gunter Compton, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with red lining and desert motifs. He is muscular with a powerful set of arms. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Professionalism. Bonds: Attractive, Guardian, Immigrant. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Gunter Compton, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Trey Shipley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair is thinning but still full. He has gleaming, smiling amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Carter

Voice: Raspy

Attributes [hide]

Trey Shipley, Male Human Bard 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Ignan, Sylvan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs


Bernard Ryley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His golden hair is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Bonds: Family, Immigrant, Debt. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Ryley, Male Human Commoner 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)13 (+1) 11 (+0)8 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Blue sapphire (500 gp). Freshwater pearl (6 gp). 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Gerard Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue wide-brimmed hat and blue clothes. His white hair is unkempt and raggedy. His thin eyebrows rest above his beady gray eyes.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south his family was never financially stable. After coming to the age of reason, Gerard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Gerard Sharps, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2800 sp. Red spinel (140 gp). Black star sapphire (900 gp).


Social Check DCs

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