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Advanced [show]


Trey Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His chestnut hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Tinley, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)11 (+0) 16 (+3)16 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Moss agate (6 gp). Blue sapphire (600 gp).


Social Check DCs


Conrad Burton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy tan suit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Entrepeneur. Flaws: Insane. Bonds: Attractive, Military, Adventurer. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Conrad Burton, Male Human Adept 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 20000 cp.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made him what he is. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly, Hedonist, Disease. Bonds: Mentor. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Melancon, Male Human Warrior 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Brixton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He has styled his black hair well, parting it to the right. His gray eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Gunter Brixton, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 30000 cp.


Social Check DCs


Theodoric Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears white trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theodoric took refuge in the large cave and found the beat up shield and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Theodoric Ainsworth, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Aquamarine (1200 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs

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