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Advanced [show]


John Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black leather gloves, a black jacket, and tight pants. His hair is short and chestnut. He wears large thick round spectacles.

Personality: Eccentric and domineering, John will drive conversation. He feeds upon the attention of others.

History: John was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Brewer and was forced into it by his family.

Ideals: Extrovert. Bonds: Attractive, Job, Family. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

John Westcott, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Blue quartz (10 gp). 1 Hourglass. 1 Silk rope.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright green suits and hats. His white hair is singed and shortened. His eyes are amber and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He was granted arcane powers by his dying sister.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Gresham, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Sardonyx (80 gp). Black star sapphire (1100 gp). Violet garnet (800 gp). 1 Holy water. 1 Everburning torch. 3 Acid flasks.


Social Check DCs


Trym Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear pastel pants and tee shirts and is in decent physical shape. His chestnut hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Trym studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his brother; and doesn't want to be a armorer and was forced into it by his family

Ideals: Optimist, Gifted. Bonds: Rich, Job, Family. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Radcliffe, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 8 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. White pearl (80 gp). Tiger eye turquoise (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large tan jacket. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His silver hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur, Gifted. Flaws: Terse, Hedonist. Bonds: Rich, Attractive. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Reynard Eastaughffe, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10 pp. Coral (40 gp). Red spinel (40 gp). Deep green spinel (40 gp). 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is kept up in a ponytail inside a top hat. He has violet eyes.

Personality: He is overprotective of those who hire his services. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He struck the Spy job and began his own company from there.

Motivation: To clean up the streets.

Flaws: Ugly, Mundane. Bonds: Guardian, Military, Job. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Elton, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs

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