Gerald Washington, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy white beard and wild white hair. His hazel eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Gerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Theobald Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy violet suit. He wears a small hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are gray.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 6 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He inherited the family business which he has now maintained for 5 years.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Reynard Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears a black deerstalker hat and black clothes. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.
History: Reynard was born with his father's beautiful face. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Philantrophist, Professionalism, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 55 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Chad Ainsley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. He wears a mask on his face.
Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Secretive, Insane. Bonds: Nature. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 20000 cp.
Gilbert Braxton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy black suit. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 5 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 30000 cp.
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