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Advanced [show]


Richard Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in pastel turtlenecks beneath a brown coat with grey slacks. He wears his golden hair up. He wears a mask on his face.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and retire the richest man in the east

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Rich, Military. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Richard Nash, Male Human Commoner 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Gerard Cornish, Male Human Warrior 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a pastel and white robe with the hood down, and sports empty pouches on his belt. His white hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Opinionated, Philantrophist. Bonds: Mentor, Job, Enemies. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Aldous Nash, Male Human Paladin 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 66 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 30000 cp.


Social Check DCs


Guy Berkeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting white shirt and pants. His golden hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Actor.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Guy Berkeley, Male Human Paladin 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs


Henry Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple grey robe with tan stripes complete with hood. His hair is white and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Optimist, Artistic. Flaws: Disease, Depressed. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Henry Darlington, Male Human Fighter 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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