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NPC Generator

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Advanced [show]


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries spears. His wide-brimmed hat is riddled with cuts and holes. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Spy

Voice: French accent

Attributes [hide]

Shane Blyth, Male Human Bard 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Anselm Read, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light grey in addition to tight pants. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Athletic, Fighting. Flaws: Antagonistic, Disease, Fearful. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Anselm Read, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Red spinel (130 gp). Rock crystal (40 gp). Red-brown spinel (130 gp). Red spinel (130 gp). 1 Minor magic item.


Social Check DCs


Gilbert Marleigh, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Gilbert will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his writing dream.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Extrovert, Artistic. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Marleigh, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 6 (-2)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Roland Woods, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Insomniac, Fearful. Bonds: Adventurer. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roland Woods, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long golden hair is drawn into a two foot long braid. His eyes are hazel and catlike.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker, Logical. Flaws: Disease. Bonds: Rich, Slave. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Bertram Norton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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