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NPC Generator

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Advanced [show]


Aldous Burton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He has shaved his head bald. This hazel eyed northerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful slaver made him what he is. His childhood dream was to be a Jeweler, but he was a colossal failure. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and to be a jeweler again

Bonds: Attractive, Poor, Family, Mentor, Job. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Aldous Burton, Male Human Adept 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 6 (-2)11 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Alexandrite (1000 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Clapham, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an entirely red suit with black socks and a vest with buckled shoes. His clothes are grease stained in places. His black hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insomniac, Addict. Bonds: Poor, Immigrant. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Manfred Clapham, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 40 pp.


Social Check DCs


Hunter Alton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His auburn hair is unkempt and raggedy. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Dyer, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Merchant.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Merchant

Voice: German accent

Attributes [hide]

Hunter Alton, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 11 (+0)8 (-1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 4 Thunderstones. 2 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Lewis Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the east, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Passionate, Optimist. Bonds: In love, Immigrant. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Lewis Marlee, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Balimaar Braxton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His brown hair is cut jaggedly and amateurishly. His eyes are blue.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: Balimaar was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.

Motivation: To pay off his debts; and doesn't want to be a interpreter and was forced into it by his family

Flaws: Selfish. Bonds: Attractive, Guardian, Family, Mentor, Debt. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Balimaar Braxton, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points -3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 3 (-4)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: Aquamarine (1200 gp). Rose (40 gp). White opal (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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