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Advanced [show]


Peter Easton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His chestnut hair is kept up in a ponytail inside a top hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Persistence. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Peter Easton, Male Human Rogue 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +7, History +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 900 gp. Smoky quartz (20 gp). Peridot (20 gp).


Social Check DCs


Robert Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Religious. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Robert Marleigh, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear black pants and tee shirts. He keeps his long golden hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Wants his loneliness to end; and further expansion of business

Flaws: Lazy. Bonds: Enemies, Mentor, Job, Has a crush. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Kyle Hadley, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red-brown spinel (100 gp).


Social Check DCs


Gerard Compton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and black robe with the hood down. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his black hair. His blue eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Shipwright in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shipwright like his father before him.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Gerard Compton, Male Human Barbarian 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)7 (-2) 7 (-2)7 (-2)
Skills Acrobatics +6, Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +1

Possessions: 1000 sp. Iolite (30 gp). Red-brown spinel (110 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Anselm Kent, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. His childhood dream was to be a Sellsword, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he wants to get laid

Ideals: Entrepeneur, Logical. Bonds: Has a crush, Rich, Job. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Kent, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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