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NPC Generator

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Advanced [show]


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he wears just a pastel suit. His chestnut hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants a kiss; and regain custody of his son

Flaws: Shy, Fearful, Racist. Bonds: Family, Has a crush. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Manfred Gladstone, Male Human Adept 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Solid gold idol (1200 gp). Solid gold idol (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 8 Acid flasks. 1 Antitoxin.


Social Check DCs


Gerard Hayley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gerard was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Family, Job. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Hayley, Male Human Bard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is renowned for his bright grey suits and hats. He has a hunchback. His blonde hair is cut short. His eyes are likewise amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Trym Tatum, Male Human Warrior 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 80000 cp.


Social Check DCs


Charles Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Ugly, Shy, Impulsive, Disease. Bonds: Rich, Family. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Charles Kimberly, Male Human Expert 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills History +6, Stealth +2
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Draconic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 700 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Reid, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a bastard sword on his belt. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He takes great joy in being the best Crown-heir in town.

History: He was born at the edge of vast desert. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has worked as a Crown-heir like his mother before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Bonds: Rich, Job, Nature, Debt. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Wymar Reid, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. Zircon (50 gp). 1 Minor magic item.


Social Check DCs

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