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Advanced [show]


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He keeps his brown hair in a pixie cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Sculptor like his father before him.

Motivation: Expand his business.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Drogo Blythe, Male Human Commoner 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Barton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his monstrous two handed axe. He has no hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Henry Barton, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)18 (+4) 14 (+2)17 (+3)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 12
Languages Common, Auran, Draconic, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports grey clothing, slightly heavier than average wear. He wears his chestnut hair up. He has hazel eyes.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: He has a crush on the local Marshal; and he's looking for his big break

Ideals: Gifted. Flaws: Hedonist, Racist. Bonds: Adventurer, Has a crush. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Odo Barclay, Male Human Sorcerer 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 11 (+0)5 (-3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Terran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Badger, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears black trousers with tan and violet striped suspenders. He wears various colorful collared shirts. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Masseuse, his mother struggled to pay the bills. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Passionate, Gifted. Flaws: Racist. Bonds: Job, Poor. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Robert Badger, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp. Aquamarine (1000 gp).


Social Check DCs


Thomas Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his white hair down. This violet eyed westerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: Thomas was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane, Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Thomas Hayhurst, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Silver pearl (120 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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