Geoffrey Deighton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn, silky, and of moderate length. He has brown eyes.
Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and to share knowledge with the world
Ideals: Logical. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Hugh Reid, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His fierce violet eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He is an amazing painter.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. Jet (60 gp). Azurite (5 gp). Azurite (5 gp).
Gilbert Sherwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Jeweler business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Job. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Gerald Dumph, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He sports a long black beard, and similarly colored long hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Slave, Military, Job. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. Star ruby (400 gp). Obsidian (13 gp).
Hunter Gracey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Animal Trainer business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Animal Trainer soon after.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insomniac, Insane. Bonds: In love, Job. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 60 pp. Lapis lazuli (16 gp). Azurite (16 gp). Violet garnet (500 gp). 1 Minor magic item.
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