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NPC Generator

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Advanced [show]


Cory Home, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he is wearing a long, violet cloak. His blonde hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Cory will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Extrovert, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Cory Home, Male Human Bard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 pp. 1 Chain shirt. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Tim Fawcett, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is renowned for his bright grey suits and hats. His golden hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is a Chromatic Dragon in disguise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Insomniac. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Tim Fawcett, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Nicholas Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple grey line shooting up and back down. His blonde hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Nicholas Barton, Male Human Adept 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 600 gp. White pearl (40 gp). Peridot (20 gp). Onyx (20 gp). Chrysoprase (20 gp).


Social Check DCs


Gilbert Royston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His tied-back hair is red. His blue eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Military. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Gilbert Royston, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown shirt with thin black vertical stripes and yellow pants. He wears his blonde hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful brothel owner made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Joker. Flaws: Insomniac, Antagonistic, Racist. Bonds: Mentor. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Trym Bentham, Male Human Sorcerer 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Rose (60 gp).


Social Check DCs

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